MCPBlender

BlenderMCP

Community MCPBlender
Updated

๐ŸŽจ Control Blender 3D with Claude AI โ€” prompt-driven 3D modeling, materials & scene generation via MCP

BlenderMCP

Control Blender 3D with Claude AI โ€” in real time, through natural language

๐ŸŒ Website ยท ๐Ÿ“น Tutorial ยท ๐Ÿ’ฌ Discord ยท ๐Ÿ“– Wiki ยท ๐Ÿ“‹ Changelog

BlenderMCP connects Blender 3D to Claude AI (and any other LLM) through the Model Context Protocol. It enables prompt-driven 3D modeling, scene creation, and real-time object manipulation โ€” directly from your AI assistant.

Table of Contents

  • Features
  • Whats New
  • Quick Start
  • Installation
  • Usage
  • Integrations
  • API Credentials
  • Troubleshooting
  • Technical Details
  • Security and Telemetry
  • Contributors
  • Community
  • Contributing

Features

Capability Description
๐Ÿ” Two-way communication Real-time socket bridge between Claude and Blender
๐ŸงŠ Object manipulation Create, move, scale, and delete 3D objects via prompts
๐ŸŽจ Material control Apply, modify, and generate materials and colors
๐Ÿ” Scene inspection Full scene state โ€” objects, lights, cameras
๐Ÿ“ท Viewport screenshot Let the AI see the Blender viewport
๐Ÿ Code execution Run arbitrary Python inside Blender
๐ŸŒ Poly Haven Download HDRIs, textures, and models via API
๐Ÿค– AI model generation 3D assets via Hyper3D Rodin and Hunyuan3D
๐Ÿ—‚๏ธ Sketchfab Search and import 3D models
๐ŸŒ Remote host Run the MCP server on a remote machine

Whats New

Full changelog: Releases

  • Hunyuan3D 3D model generation
  • Viewport screenshot for scene understanding
  • Sketchfab model search and import
  • Poly Haven asset integration
  • Hyper3D Rodin AI model generation
  • Remote host support

Updating from an older version:

  1. Download the latest addon.py and replace it in Blender
  2. Remove and re-add the MCP server in your client config

Quick Start

# macOS
brew install uv

Add to Claude > Settings > Developer > Edit Config > claude_desktop_config.json:

{
    "mcpServers": {
        "blender": {
            "command": "uvx",
            "args": ["blender-mcp"]
        }
    }
}

Install the Blender addon, click Connect, and start prompting.

Installation

Prerequisites

Requirement Minimum version
Blender 3.0
Python 3.10
uv Latest

Install uv:

macOS
brew install uv
Windows
powershell -c "irm https://astral.sh/uv/install.ps1 | iex"

Add to PATH (restart your client after):

$localBin = "$env:USERPROFILE\.local\bin"
$userPath = [Environment]::GetEnvironmentVariable("Path", "User")
[Environment]::SetEnvironmentVariable("Path", "$userPath;$localBin", "User")
Linux
curl -LsSf https://astral.sh/uv/install.sh | sh

Do not use pip install uv โ€” it may not create the uvx command.

uvx not found by your client

GUI clients don't inherit your terminal PATH. Get the full path:

  • which uvx (macOS/Linux) or where uvx (Windows)
  • Use it as "command" in your config
  • Windows: "command": "cmd", "args": ["/c", "uvx", "blender-mcp"]
  • Fully quit and relaunch your client after any config change

Claude Desktop

Watch setup video

Claude > Settings > Developer > Edit Config > claude_desktop_config.json:

{
    "mcpServers": {
        "blender": {
            "command": "uvx",
            "args": ["blender-mcp"]
        }
    }
}
Pin Python 3.11 (conda / pyenv machines)
{
    "mcpServers": {
        "blender": {
            "command": "uvx",
            "args": ["--python", "3.11", "blender-mcp"],
            "env": { "UV_PYTHON_PREFERENCE": "only-managed" }
        }
    }
}
Install without uv
pipx install blender-mcp
pipx ensurepath

Cursor

Install MCP Server

Watch Cursor setup video

macOS / Linux
{
    "mcpServers": {
        "blender": {
            "command": "uvx",
            "args": ["blender-mcp"]
        }
    }
}
Windows
{
    "mcpServers": {
        "blender": {
            "command": "cmd",
            "args": ["/c", "uvx", "blender-mcp"]
        }
    }
}

Run only one MCP server at a time โ€” Cursor or Claude Desktop, not both.

VS Code

Install in VS Code

{
    "mcpServers": {
        "blender": {
            "command": "uvx",
            "args": ["blender-mcp"]
        }
    }
}

OpenCode

{
  "mcp": {
    "blender-mcp": {
      "type": "local",
      "command": ["uvx", "blender-mcp"],
      "enabled": true,
      "environment": {
        "BLENDER_HOST": "localhost",
        "BLENDER_PORT": "9876"
      }
    }
  }
}

Claude Code CLI

claude mcp add blender uvx blender-mcp

Blender Addon

  1. Download addon.py
  2. In Blender: Edit > Preferences > Add-ons > Install...
  3. Select addon.py
  4. Enable "Interface: Blender MCP"

Usage

Starting the Connection

BlenderMCP sidebar

  1. Open the 3D View sidebar (press N if not visible)
  2. Go to the BlenderMCP tab
  3. (Optional) Enable Poly Haven for asset downloads
  4. Click Connect to Claude

When connected, Claude shows a hammer icon confirming Blender tools are active:

Hammer icon

Example Prompts

Prompt Demo
"Create a low poly dungeon with a dragon guarding gold" Watch
"Beach scene with Poly Haven HDRIs, rocks, and vegetation" Watch
"Recreate this reference image as a Blender scene" Watch
"Export the scene and build a Three.js sketch from it" Watch
"Generate a garden gnome with Hyper3D" โ€”
"Make this car red and metallic" โ€”
"Studio lighting, isometric camera" โ€”

Integrations

Poly Haven

Download HDRIs, textures, and 3D models. Enable in the BlenderMCP sidebar.

Hyper3D Rodin

AI 3D models. Free trial has a daily limit โ€” get your own key at hyper3d.ai or fal.ai.

Hunyuan3D

Tencent 3D generation. Configure credentials in Blender addon preferences.

Sketchfab

Search and import 3D models into your scenes.

API Credentials

Store in Edit > Preferences > Add-ons > Blender MCP to persist across restarts:

Credential Environment variable
Sketchfab API Key BLENDERMCP_SKETCHFAB_API_KEY
Hyper3D API Key BLENDERMCP_HYPER3D_API_KEY
Hunyuan3D SecretId BLENDERMCP_HUNYUAN3D_SECRET_ID
Hunyuan3D SecretKey BLENDERMCP_HUNYUAN3D_SECRET_KEY
Hunyuan3D API URL BLENDERMCP_HUNYUAN3D_API_URL
export BLENDER_HOST=localhost
export BLENDER_PORT=9876

Troubleshooting

Connection issues
  • Confirm the addon server is running in the BlenderMCP sidebar
  • Do not run uvx manually โ€” the client starts the server
  • First command often fails; try again
spawn uvx ENOENT
which uvx   # macOS / Linux
where uvx   # Windows

Use that full path as "command" in your config.

Timeout / complex operations

Break the request into smaller sequential prompts.

Python version conflicts
"args": ["--python", "3.11", "blender-mcp"],
"env": { "UV_PYTHON_PREFERENCE": "only-managed" }

Clear cache: uv cache clean blender-mcp && uvx --refresh blender-mcp

Still broken?

Restart your MCP client and the Blender server.

Technical Details

LLM Client  <-- MCP -->  MCP Server (src/blender_mcp/server.py)  <-- TCP:9876 -->  Blender Addon (addon.py)

JSON over TCP sockets:

{ "type": "create_object", "params": { "type": "SPHERE", "name": "Ball" } }
{ "status": "success", "result": { "name": "Ball", "location": [0, 0, 0] } }

Security and Telemetry

execute_blender_code runs arbitrary Python in Blender. Save your work before using it.

Control telemetry

Disable entirely:

DISABLE_TELEMETRY=true uvx blender-mcp

Or in config: "env": { "DISABLE_TELEMETRY": "true" }

In Blender: Edit > Preferences > Add-ons > Blender MCP > telemetry checkbox

Contributors

Made with contrib.rocks

Community

๐Ÿ’ฌ Discord Join the community
๐Ÿ“ Feedback Share your thoughts
๐Ÿ“ž Call Schedule a call
๐Ÿ› Issues GitHub Issues
๐Ÿ’– Sponsor Support BlenderMCP

Supporters: CodeRabbit

Contributing

  1. Fork the repository
  2. Create a branch: git checkout -b feature/your-feature
  3. Commit and open a PR

See CONTRIBUTING.md and TERMS_AND_CONDITIONS.md.

License

MIT โ€” see LICENSE.

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