mrfentmen

zork mcp

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MCP server that plays classic text adventure games. The LLM is the player, explore, solve puzzles, collect treasure.

zork mcp

A text adventure interpreter as an MCP server. The AI is the player,it explores, solves puzzles, fights trolls, and collects treasure, turn byturn, through tool calls.

Games

  • colossal dungeon, a Zork style dungeon: a grue in the dark, atoll collecting troll, a locked grate, five treasures.
  • brainrot manor, a meme palace. Collect the aura artifacts. Becomethe main character.

Tools

  • list_games, available games
  • start_game(gameId), start/restart, returns your first room
  • act(command), look, go north, take the lantern, use lantern,attack troll with sword, inventory...
  • hint, a nudge for the current room
  • score, treasures, moves, win status

Run

npm install && npm run build && node dist/index.js

Example session

  1. start_game("colossal-dungeon")
  2. act("take the lantern") โ†’ act("use lantern")
  3. act("go north"), a troll blocks you...
  4. act("attack troll with sword")
  5. ...find all 4 treasures to win

Add a game

Games are pure data, see src/games.ts. Rooms, items with use-effects,hints, and treasures are all declarative; no engine changes needed.

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